Thanks to the magic of
Good Old Games I was recently able to repurchase my childhood. By that I mean the Might & Magic (VI and VII)* and Heroes of Might & Magic (the first three) games each of which I spent much of my prepubescent and adolescent life engrossed in.
They really defined what "vanilla" fantasy meant for me well into my 3e days and my earliest days as a DM. Anyone familiar with the games will know that this is a strange standard to measure things by. M&M has about 100% more ray guns than most "vanilla fantasy," which may explain my love for the Wilderlands, Blackmoor, and similar settings. Still it usually stayed in the realm of high fantasy, with the end game being the only place where blaster pistols and such appeared.
Anyway, due to the fact that I couldn't think of something better to do with my time here are Hordes of the Things army lists for the major "alignments" of Heroes of Might & Magic 2. I've incorporated some material from 3 to fill in gaps, but I've tried to stay as close to HoMM 1 and 2 as possible. I've provided a variety of possible troop types in order to allow for a wider selection.
Barbarian
Goblins (Horde)
Orc Spearmen (Spears)
Orc Archers (Shooters)
Hobgoblins (Blades)
Wolves (Beasts)
Wolf Riders (Riders)
Ogres (Behemotha)
Trolls (Behmotha)
Cyclops (Behemotha)
Barbarian (Hero)
Example Army
Crag Hack (Hero General) x 1
Goblins x 2
Orc Spearmen x2
Orc Archers x2
Wolf Riders x 2
Hobgoblins x 1
Cyclops x 1
Knight
Peasants (Hordes)
Pikemen (Spears)
Archers (Shooters)
Swordsman (Blades)
Cavaliers (Knights)
Griffins (Flyers)
Monks (Clerics)
Paladins (Paladins)
Knight (Hero)
Example Army
Roland (Hero General) x 1
Pikemen x 2
Archers x 2
Swordsmen x 2
Monks x 1
Peasants x 1
Paladins x 1
Sorceress
Sprites (Hordes)
Dwarf Axemen (Blades)
Dwarf Spearmen (Spear)
Elves (Shooters)
Druids (Magician)
Unicorn (Knights)
Phoenix (Flyer)
Ranger (Hero)
Sorceress (Cleric)
Example Army
Gem (Magician General) x 1
Sprites x 4
Dwarf Spearmen x 1
Dwarf Axemen x 1
Elves x 2
Druids x 1
Phoenix x 1
Gem (Cleric General) x 1
Warlock
Centaurs (Riders)
Gargoyles (Flyers)
Hydra (Behemoth)
Beholders (Shooters)
Troglodytes (Spears)
Minotaur (Blades)
Dragon (Dragon)
Overlord (Hero)
Warlock (Magician)
Example Army
Kastore (Magician General) x 1
Troglodytes x 3
Centaurs x 2
Beholders x 1
Hydra x 1
Dragon x 1
Wizard
Halfling Spearmen (Spears)
Halfling Slingers (Shooters)
Golems (Blades)
Boars (Beasts)
Rocs (Flyers)
Titans (Behemoths)
Magi (Magicians)
Genie (Flyers)
Example Army
Falagar (Magician General) x 1
Halfling Spearmen x 1
Halfling Slinger x 2
Boars x 1
Titans x 2
Magi x 1
Necromancer
Skeletal Spearmen (Spear)
Skeletal Swordsmen (Blades)
Skeletal Archers (Shooters)
Zombies (Hordes)
Vampires (Sneakers)
Vampire Lord (Hero)
Wraiths (Lurkers)
Lich (Magician)
Death Knight (Knight)
Bone Dragon (Dragon)
Example Army
Sandro (Magician General) x 1
Skeletal Spearmen x 2
Skeletal Swordsmen x 1
Skeletal Archers x 2
Lich x 1
Zombies x 1
Wraiths x 1
Bone Dragon x 1
Well there you go. Tell me if you have any thoughts on the representation or the balance between armies.
Theres a chance I may have some more thoughts on Might & Magic in the coming days, but I'm still a bit busy.
* The M&M VI pack actually includes I-V as well, which I hope to play also. I remember seeing adverts for them as a kid and they played upon my imagination.