I spent most of today trying to work up maps for my Nightwick Campaign. I will discuss in a future post why I have only started to do so recently. The short version is that the characters aren't level 4 yet, and I'm following the Basic/Expert model of waiting until that level to introduce wilderness adventures.
Still, I like making maps and the bug bit me this morning. I followed a mixture of Rob Conley's advice and the Welsh Piper's hex-based system. First I made a Hexographer file roughly the size of the Welsh Piper's continent scale map. I added some extra lines to it so that it would fit my purposes and then set about to find a suitable model for my map.
I mentioned before that I wanted to make the Dark Country map resemble Romania. In order to obscure its origins, I tried to find a map of some future continental alignment and extrapolate where Romania would have ended up from one of those. Most of these were unsuitable, but a Google image search for "future Earth maps" located this:
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It appears to be a map of Europe after a doomsday level of Global Warming. I'm not entirely sure. Anyway, it has a nice inland sea next to far-off Transylvania, so I decided to nab it. One thing I was not previously aware of is how big Romania is. Luckily I needed more room for various barbarian kingdoms and merchant controlled cities, so it should be fine.
I guesstimated how much of it would fill the continent-scaled Welsh Piper map and filled it in. First I filled in the sea portions, then I added a rough estimate of where the various mountain ranges should go, and finally I added in rivers. The result was this:
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Next I picked an appropriate section. I decided to map the are where several rivers converge since I figured it would be heavily contested. I followed Rob Conley's suggestion of filling in the mountains and rivers first, but after that I basically used Welsh Piper's system. Here is the result:
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The last thing I did was blow up the hex I wanted to put the Abbey in. No player character had been outside three hexes, so I made sure to keep them the same as the original map. I then plopped Nightwick Abbey down with its accompanying village.
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I have yet to stock anything else, but I think this is a good place to start.
This is really good.
ReplyDeleteI agree. Very nice.
ReplyDeleteWork well done, Evan.
ReplyDeleteThese are right purty indeed.
ReplyDelete