Showing posts with label poll. Show all posts
Showing posts with label poll. Show all posts

Thursday, August 11, 2011

The Great Dice Divide


I've noticed a number of my players (read: all of my players) don't like GameScience dice.  They claim that they always roll terrible.  I know a number of OSR types swear by them, and I certainly own more than my fair share, but I was wondering if anyone else had met people with a similar reaction.

Monday, August 8, 2011

Thoughts on My Recent Poll

It's been very interesting to see my poll change over the past month.  At first it appeared as though Name Level NPCs wouldn't get any votes, but in the last leg they got several with lower level classed NPC rulers just barely edging them out.

This is a question that I'm still unsure as to what my answer is.  The idea for the poll came to me while skimming the Cook expert set which pretty firmly states that NPC rulers must be name level or higher.  Since this was really my first exposure to Cook, this struck me as odd.  It shouldn't have.  The random castle inhabitants results for OD&D create rulers who are above name level, though it never states that these same rules should be used for determining town officials.

The reason it struck me as odd is that my first real experience with "old school" was Necromancer Games' version of the Wilderlands.  That setting introduced me to sandbox play, hexcrawling, and broke me of my earlier rail-roading habits.  One of the things that most intrigued me about them was the ability for player characters to carve out their own bit of land from either the wilderness or the cruel despots that currently possessed it.  In it, a town might only have a fourth level fighter to look to, and a castle might have a sixth level wizard in it.  Of course some of the NPCs are in fact higher level, and the CSIO is infamous for its high level blacksmiths and beggars.  Neither the 3.5 version of the setting nor the original incarnation follow the name level rule.

I've more or less followed that example in the Dark Country.  I can think of three name level NPCs on my wilderness map off the top of my head, one of whom is more or less a monster anyway.  Based on my poll I would think many of you have designed your worlds similarly.  So I have a question for you: what made you decide to ignore that particular rule?  Were you similarly following that example, or did you just think the rule got in the way of the players?

For those of you who do want your rulers to be named level, why?  Aside from the fact that there is a rule on the matter is there some philosophical principle that helped you make that decision, or do you just think NPCs should follow the same rules ans PCs?

Wednesday, July 6, 2011

Settlement Related Poll

The previous poll pretty much told me all that it could, so I've made a new one.

I'm currently in the process of revising my Dark Country maps and I'm not sure yet whether or not the Bishop of Lichegate and the other rulers of the Seven Cities are going to be name level or not.  Wanted to see how other people generally handled it.

It looks like Nightwick Abbey is going to continue with a (mostly) new crop of second level characters.  We may see a few more members of the le Douche family.

Saturday, June 25, 2011

New Poll

Was wondering what you guys thought of the various bullet point lists I've been doing recently, so I made a poll.

Friday, May 27, 2011

New Poll

I'm currently working on a hypothetical product and/or free download based on my Uz stuff for the White Box, and I was wondering how perturbed people would be if it had no options for non-human characters.  Leave a line if you have an opinion.

I should note that the Uz thing is very hypothetical, but I am currently working on a draft.

Sunday, April 17, 2011

New Poll

I was wondering how other people feel about the mixture of sci fi and fantasy in various campaign settings.  Personally I'm a huge fan, and I know that lots of Old Schoolers think it's the bee's knees.

The Dark Country doesn't really have any Sci Fi stuff, but Uz and IRASS are explicitly designed to include scienc fiction elements.

Monday, April 4, 2011

New Poll: A Weird Question

Pierce of The Rusty Dagger (I see what you did there) commented earlier that "I'm a huge Dark Country fan. I would be running a game there if my players would let me."  My question to you: is that possible?  Could you run a game set in the Dark Country with just the information on this blog?  If you couldn't, what other kind of info would you need?


EDIT: Poll removed because I got an answer from the person who prompted it.

Thursday, March 3, 2011

New Poll

I have one character who seems to have a lust for purchasable magic items.  I wanted to see how other referees/dungeon masters/labyrinth lords/maze controllers handled this.


Vote early. Vote often.

Thursday, February 10, 2011

New Poll Added

In honor of the interesting debate I hope this post at Grognardia will start, I've added a new poll related to hirelings.

Vote for the person not for the party.