Some of you may have noticed that I haven't posted a play report or even a musing on Greyhawk and its accompanying castle in about a month (I'm too lazy to check the exact time). There are several reasons for this, but I'll focus on two of them.
First, my group usually meets on Tuesdays, and while that day has been good for me the majority of the time I'd been with them in recent weeks my Tuesdays had gotten a lot more hectic. This is due entirely to graduate school concerns, which I will not bore you with. Since I've been unable to play with them the last few weeks I've turned over my DM responsibilities to one of the players (the one responsible for Verbobonc on our campaign map). I believe he started the Village of Hommlet on Tuesday and I look forward to joining them next week.
So why haven't I talked about Greyhawk while I wasn't playing it? The chief reason is that it doesn't excite me the way it did when the current campaign started. While I liked working on some of the city bits, the dungeon just didn't have the same Evan-ness that Nightwick Abbey does. The Dark Country is the best expression of what I want D&D to be like and while I may occasionally be lured by something more "vanilla" or tongue-in-cheek, it is the setting that has the most traction with my otherwise Gamer ADD addled mind. Handing off the shield to another player and then setting up for the G+ game has allowed me to avoid smashing the campaign against the rocks. I heard the sirens' call, and I handed the rudder to someone with wax in their ears.
On a tangentially related note, I haven't posted on my Traveller blog for essentially the same reasons. I hope to pick it up again in the lull between semesters, but only time will tell if that happens.